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In Danger Park, players take turns placing attractions in a collaboratively built amusement park. Customers are placed and move through the park based on the rides' exits, and each customer generates money for the ride's various owners. Using the unique abilities of attractions and park improvements, players move customers, block exits and add danger in the form of vomit, pests, flooding, electrical faults and much more.
You do all this to influence the outcome of the dice. High rolls provide satisfaction, while low rolls create additional danger. In addition, insurance policies can be taken out to take advantage of certain bad outcomes. When the park eventually closes due to poor quality, the player with the most money wins.
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